Monday, June 29, 2009

Jason's got game...



Jason authored this book, and it is now available on several websites including Amazon, Borders, and Barnes & Noble.

This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. Intended as the text for a college level series in game programming, this book can also be used by amateur software engineers, hobbyists, self-taught game programmers, and existing members of the game industry. Junior game engineers can use it to solidify their understanding of game technology and engine architecture. Even senior engineers who specialize in one particular field of game development can benefit from the bigger picture presented in these pages.

Jason been working very hard on it for the past 2 years. He wrote every word (860+ pages worth), created all the diagrams, and even designed the front cover. What an accomplishment!



He continues to work as a game programmer at Naughty Dog on the Uncharted 2: Among Thieves game. This new game for the PS3 will be available in the fall. At E3 (the world's largest video games trade show), Uncharted 2 won many awards. Game Critics Awards, a group of game critics from mainstream and enthusiast publications in North America, named the PlayStation 3-exclusive Uncharted 2: Among Thieves E3 2009's Best of Show. In all, Uncharted 2 garnered these awards: Best of Show, Best Console Game, and Best Action/Adventure Game.


All of Jason's hard work (and that of his co-workers) is really paying off.
We are very proud!

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